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An in-game track for VSEVOLOD, a segment of an independently developed classic point-n'-click adventure game by SVARUN ENTERTAINMENT (known as SVARUN STUDIOS back in 2012).
VSEVOLOD was to be a high quality 2D point-n'-click adventure game, similar in style to the classics of the genre, with a unique storyline set in a world based on Slavic Mythology and alternate history. The completed segment of the game featured 1280x720 resolution, detailed location drawn and colored by hand, characters drawn and animated in classical 2D fashion, a dark and bizarre storyline set in an alternate universe where the peace of the great empires of Slavia and Germania is threatened by the blood-thirsty hordes of Granbretan (yes, very similar to the classic Moorcock's novel), novel use of musical spell-casting interface inspired by the LucasArts' classical game Loom by Brian Moriarty, etc. VSEVOLOD was being assembled in the Wintermute WME engine by Dead Code.
The original team involved with VSEVOLOD project consisted of Nikola Pacek-Vetnic (project lead, game & narrative design, line art, music, some SFX), Simon Ketteniss (graphics lead, digital art, line art, character design & animation, interface design, website graphics, additional art), Zdeněk Mihula (scripting), Adam Smith (additional coloring), Daniel Pharos (SFX) and Vince Vasquez (unused 3D character modeling and animation). The Prologue of the game was released in February 2012 and has received some attention, mostly due to the team's bad practice of not doing the marketing portion of game development at all. Development on VSEVOLOD continued for a few more months before the team disbanded and the game was abandoned.
SVARUN STUDIOS later became SVARUN ENTERTAINMENT. The idea of completing VSEVOLOD has recently resurfaced and is being actively considered.
The 2017 remixes of the two VSEVOLOD in-game tracks are dedicated to Simon Ketteniss (good to finally have you back, buddy!) and Zdenek Mihula.
Copyright 2012, SVARUN ENTERTAINMENT (c)