Intro to Game Audio with Pure Data by Leonard J. Paul (SoVGA.com) by School of Video Game Audio (SoVGA) published on 2018-04-27T20:17:42Z An introduction to how video game audio works by using Pure Data as a starting point. The "Tanks" Unity+OSC+Pd project is available at: http://SoVGA.com. Presentation .pdf is available at: http://VideoGameAudio.com. Presented April 10, 2018 Genre Learning