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There’s a Difference Between School and Real Life: This week on Track Changes, Paul and Rich sit down with Allan Chochinov, chair of the MFA in Products of Design program at the School of Visual Arts and founder of design network Core77. We talk about who is really teachable, building good design from huge problems, the vast applications of "design thinking", and how much time is wasted on meetings. Allan shares two incredible medical UX-design moments that he's witnessed— building an at home diagnostic tool for HIV testing and creating a quick-attach prosthetic limb. Both of these scenarious required empathy towards consumer experiences and pragmatism. These small design gestures can have a big impact. Paul Ford You’re a— you’re a sensitive, in touch person. Rich Ziade [Crosstalk] Are you in your fifties, Allan? Allan Chochinov I am, yeah. PF It’s a little— RZ You look great! PF [Crosstalk] When you realize . . . AC I’m gonna be 57 soon. PF Yeah. RZ What?!? PF I know— it’s [snickers] we’ve had this conversation. RZ Oh he’s had LSD— PF Look at the beautiful hair— AC My mom’s— [inaudible over crosstalk] PF Yeah, some grey. Some grey. RZ I— I can’t see his face right now but the forehead is tremendous. PF No, no. Alan just won a lottery on this front. RZ Oh yeah, yeah, yeah. Are we recording? PF We are. We’re talking about— RZ Steph, feel free to put this stuff in [laughter]. PF [Chuckling] We’re talking about how handsome Allan is [voices fade out, music fades in, plays alone for 18 seconds, ramps down]. Allan Chochinov, a key person in New York City tech and design for a long, long time. Let’s talk about that in a minute but the first thing to talk about, really, is you run a program at the school of visual arts. [0:56] AC Yup. PF What is the name of that program? AC Uh [music fades out] the name is MFA in Products of Design. PF Ok. That— [yeah] ok. Let’s break that down a little bit [laughs]. AC We should. We intended for it to be uh future proof and [uh huh] it actually came true because— well, I mean the idea was that everything is a product of design [mm hmm]. So each and every kind of design: uh graphic design; industrial design; service design; interaction design, social innovation design; tons of business design— PF So a new design— like, you know, suddenly there’s a new kind of way— AC Well, yeah, radically, you know, multidisciplinary or generalist anyway [ok] but what’s interesting is people see the word product design they think that we’re an industrial design program and we do teach industrial design— PF Like make a teapot kind [yeah] of thing, yeah. AC But the fortunate thing is that, I guess about four or five years ago interaction designers kind of like stole the term product design from [snickers] industrial designers— PF Actually that’s— boy, we did, didn’t we? AC Which is— it’s either like funny or heartbreaking depending on which side you’re on. PF No, it’s funny for us. Yeah. We’re— we’re enjoyin’ it. AC So many of my colleagues spent their whole lives trying to, you know, help people understand what an industrial designer was, you know you would— you would say well, “We’re— we design product.” [Oh!] Product design. That was easier. Now it’s just like, “Oh, what platform? Facebook?” PF [Exhales hard] We destroyed everything with that— RZ “We” is a lot— PF No. But you know how many times have we said “product design”? RZ We jumped on it. We did jump on it. [2:17] PF Yeah. AC You know? Many people have said everything is interaction design, everything experience design. So— PF It’s true. AC Alright. PF Alright, so tell us a little bit— this program, it’s a graduate program? AC Yup. PF And it has how many students— AC There’s about 18 students a year. Uh it’s single track; every student takes every course, uh no grades which is really helpful uh cuz we want maximum risk...