zMashup by nitro2k01(Gameboy Genius) published on 2009/10/24 06:15:59 +0000 I'm testing out a beat masher that I'm building in Reaktor. Everything you hear is algorithmically and/or randomly composed, although the parameters could of course be controlled via the keyboard. The actual masher can do rearrangement, instant repeat, reverse and high pass. For extra complexity, the masher is controlling three breaks simultaneously, which it fades between with different positions for the left and right channel. The melody is played by Subharmonic's default patch. The notes are randomized white keys. (White keys are lame, I know) Now I just need to make the auto-masher vary the sound more over time.