Forest|Urban|Other Wesley Hicks, 2018
For 8 or more people.
For a duration that is longer then 5 minutes, choice at 12 minutes, try for less then an hour.
This piece requires musical instruments from the Earth Orchestra. The following instruments need to be presented as options but no one instrument in specific is required-
Cobblestones, Gravel, and Leaves
Microtonal ocarinas (birds, crickets, electronic noises)
Voice and distorted voice
A large and small scratch board
Instruments that sound like various animals (a screeching bird, a big cat, and a cow)
Wind instruments (ones that sound like wind)
Instruments that sound like arcade noise, dial up, air compressor, and screeching
These instruments are to be introduced to the players, allowing them to hear various sounds the instruments make. The players are to then select instruments they want to play on (no experience is needed, each instrument is easy to learn how to play and a vocabulary of sounds can be developed in under 5 minutes.) Each player spends about 5 minutes playing on the instruments, learning how it works and deciding the kinds of sounds they would like to make.
Building the Score-
This piece is broken up into 3 landscapes- Forest, Urban, and Other. There is a transition in between each where sounds will slowly change between the two adjacent landscapes. These landscapes determine the types of instruments that are active. Each player selects when they want to play their instrument depending on how well the instruments sounds fits into the three acoustic landscapes. Choices of how and when to play are also made by the players in context to one another. This makes the performance a kind of interaction or theater between the instruments being played. Players are acting as the animals, forces, and objects they represent. For example when one is playing a bird certain sounds will cause them to quite down for a short period and reemerge with sound and certain other sounds will cause them to increase activity. A type of action and response, behavior, attitude, timing, and context can be built intuitively between players. As these things are being decided, write out a score deciding when each instrument is used. This activity should be done as a group. Parts can be titled based off of sounds that the instrument is reminiscent of (like birds, crickets, wind, screeching, air compressor, industrial sounds, ect.) Instruments that make a variety of sounds can be used for more then one part. Setting up the score in a way that is easily visible such as a whiteboard is helpful. Once the score is set, the piece is ready to perform.
This piece can be performed in several ways. The performance can include both the Introduction and Building the Score, or it can be just the performance based off the score. The performance can also be unrehearsed with all activities as one continuous performance. If the performance in rehearsed beforehand, please do not include a performative version of the Introduction and Building the Score segments. If the score can be shown in an easily visible way please include it in the performance for the audience to see.