Ice Machine [disquiet0262] by dascott published on 2017-01-09T04:44:02Z This is my fourth time creating a track for this first project of the year. I used two types of recorded ice sounds: short, one-shot, and longer rattling. In this piece I created three layers: 1) A fast-moving line of short sounds, randomly panned to one of four locations 2) A highly-transposed line of the longer rattling sounds, placed at random locations in the simulated room, moving at 1/3 the speed of the top line 3) A low-transposed set of the longer rattles, played in pairs with slightly different transposition to generate some phasing effects. All lines are processed by room simulation software set to a long, quiet reverb. All sounds were processed and mixed using RTcmix software instruments. More on this 262nd weekly Disquiet Junto project — “Ice Code: Record the sound of ice in a glass and make something of it”: http://disquiet.com/0262/ More on the Disquiet Junto at: http://disquiet.com/junto/ Subscribe to project announcements here: http://tinyletter.com/disquiet-junto/ Project discussion takes place on llllllll.co: llllllll.co/t/ice-music-years-first-project-disquiet-junto-0262/5990 There’s also on a Junto Slack. Send your email address to twitter.com/disquiet for Slack inclusion. Photo associated with this project is by Fabienne D, used thanks to a Creative Commons license: flic.kr/p/UnB9e creativecommons.org/licenses/by-sa/2.0/