All of my music is 100% artificial intelligence-free. Or is it?
▪ @warhorse_studios (adaptive music designer; co-author and co-producer of the music in Kingdom Come: Deliverance)
▪ welove.audio GmbH (co-founder)
▪ @wasteland_wailers (co-founder)
▪ Czech Tech U Prague (associate professor)
adaptive music, video games, music software, interactive audio, chiptune, syphonic music, medieval, songwriting, programming, research
Adam is a composer, producer, programmer, and researcher of music and interactive audio. He creates music for video games, multimedia installations and performances, as well as popular and symphonic music. His work involves acoustic instruments, synthesizers, sample banks, lots of programming, vintage computers, and their emulators.
Adam Sporka is a co-founder of welove.audio GmbH, developing a one-stop solution for adaptive music in video games.
Adam composed a part of the award-winning original soundtrack of a best selling role playing game Kingdom Come: Deliverance in a collaboration with Jan Valta (@janvalta). The game has been developed by Warhorse Studios (@warhorse_studios).
The soundtrack is now available for streaming or purchase on major music distribution platforms, via http://kcdsoundtrack.com
He is a founding member of the Wasteland Wailers (@wasteland_wailers), an international swing and country band. He is a member of the Overmare Studios, working on the music for upcoming fan-based game Ashes of Equestria.
He also collaborated Anneli Heed, Jakub Hybler, Jan Trojan, and the Prague Spring Festival.
Adam is also an Associate Professor at the Department of Computer Graphics and Interaction of the Czech Technical University in Prague. He teaches and conducts research of user experience, audio interfaces, artificial creativity, and accessibility of interactive systems.
My e-mail is adam.j.sporka at gmail dot com.
Adam Sporka’s playlists