Hope In Our Darkest Hour (Super-Charged Mix)
tomgraczkowski on July 07, 2012 20:54Dirty N Deeply Disturbed
tomgraczkowski on May 25, 2012 17:57Dreaming Awake
tomgraczkowski on May 10, 2012 16:32
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About
Tom Graczkowski is an award winning composer, graduated from the Music Industry Arts and Digital Applications programs of Fanshawe College. He was recognized in Keyboard Magazine as their "Unsigned Artist of the Month" and honored by Studio 306 in Toronto with an "Outstanding Achievement" Award for excellence in audio post production. Tom’s TDimension Studios is dedicated to providing audio services of the highest quality on time and on budget. These include original music composition or licensing, sound design and sound editing for visual media including but not limited to TV, commercials, film, animation, web and video games. Tom’s music can be heard in numerous independent films, an original score for The Phantom Tollbooth stage play. The play was based on the famous children’s adventure novel and modern fairy tale published in 1961, written by Norton Juster. Tom’s recent projects also include music for a couple of interactive projects. When scoring a project, Tom’s mission is to pieces of music that tell stories and invoke genuine emotions. Tom’s "Infected" theme was the winner of the 2009 Game Audio Network Guild (G.A.N.G.) apprentice music contest and announced during the 7th annual G.A.N.G. Audio Awards ceremony held in San Francisco, California. His "Dark Knight Redemption" theme found its way to the top 10 charts 3 times on Broadjam.com. Tom is also the recipient of the John Lennon Songwriting Contest "Honorable Mention" for his electronica composition "Space (Wide Open Place)".
As an informant, Tom was invited to contribute to three books, the Complete Guide to Game Audio by Aaron Marks, the Game Audio Development by Aaron Marks and Jeannie Novak as well as the Game Industry Career Guide by Michael E. Moore and Jeannie Novak. Furthermore, TriOS College in London, Ontario invited him to give a presentation to their game design students about all things game audio. His experience, creativity, positive attitude and desire to go above and beyond make him the right choice for your next project.