Stats for this track
In 1 Set
- 12 Tracks, 32.10
This piece is part of my final university "Creating Music with Computers" Portfolio. I've been researching into the functions of FPS game music and how it can connect the players to the game in a way that will deepen their playing experience. My compositional aesthetic goes on the lines of "Narrative and/or Game Engine capabilities define the compositional techniques, both musically and technically."
This track demonstrates applied music within the game engine used to develop Battlefield 1942.