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StillFrame
Uploaded by Mark harris Start following Send a message on September 27, 2009 08:21
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How did you conjure up the sound of half an orchestra from those two notes? Nicely restrained, with engaging movement - lovely
- Mark harris on September 30, 2009 11:38
@:¬l: I basically pitch shifted each note and played a scale for each one, then I made loops for each one of unequal length so they would not repeat and then morfed them together using sound-hack. Then I cut out the sections I liked from the resultant file and repeated the process over and over - there was a lot of random cut and pasting. I ended up with about 8 fragments I liked, which i timed stretched to about 10mins I then mixed them together - it was kind of interesting because the randomness of the process generated some nice phases..
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@Mark harris: Thanks for the detailed answer! When you say 'random cut and pasting', is that your choices or an algorithmic selection? I'm interested in these processes. Autechre say they don't use randomness in their constructions. I do, to generate structurally similar but unique files. Each time I render Bass Loop, for example, I get a slightly different result. I'd love to make an album where each copy has the same tracks but which are unique in this way...
- Mark harris on October 01, 2009 16:02
@:¬l: Hmmm. kind of both really - the process of making loops of unequal length so they go in and out of phase - generates randomness (or a controlled version of randomness). But I made a decision on which parts of the result I liked - I was not sure of what would come out each time I ran the set of loops though sound hack - but as always we chose and reject things..
I think the process of using randomness is interesting because it generates things that you would not normally do. I use this process I use a lot - my main Reactor patch I use to generate music - uses sets of delays which run at different speeds so it gradually changes over time - and unpredictable to a certain extent -
@Mark harris: hey mark - nice work on this one. I have sound hack too - have only really fooled around with it so far. When you say you morphed sounds together - was that through mutation? It's a great program I can see - the convolution and mutation processes can have interesting results - however so far I haven't worked out how to set it up so I can predict what textures will come out the other end!
- Mark harris on October 24, 2009 05:23
@emeidos: hi there.. yes I morphed the loops together using mutation. Re perdicting the results.. its really hit and miss. But to be honest I kind of like the randomness of the results. SoundHack will somtimes just produce crud, but then sudenly produce somthing wonderfull!!!
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@Mark harris: thanks for the info.. yeah that's what I've found, and it has produced some great stuff. I guess it's just something you need to keep plugging away at - trying out different materials.. :)
- Mark harris on October 25, 2009 20:44
@emeidos: I've found sound hack worked better if you add a tiny amount off reverb to the source files... It kind of removes the "grainy" granular synthesis sound you offten get
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beautiful
- Mark harris on November 08, 2009 09:42
@Forss: thank you!
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- davidglivar on October 23, 2009 22:15
there are some gorgeous colors happening in this piece.
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Absolutely gorgeous work!
- Mark harris on September 27, 2009 13:58
thanks for the positive feedback. regards Mark
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this is amazing...listening while cooking....tnx
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