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I kinda wonder why this wasn't split further into two or three tracks? I was thinking it could be cut at 2:00 and 3:16
Couldn't help but think this fits in with MediEvil.
Sounds like something from Game & Watch Gallery 2.
You must tell me, Zack, do you actually play guitar, or is that a virtual instrument you're using?
The orchestra was epic enough, but then WHOA!
@tarkayama: Probably because it sounds a little "disjointed", I hear it too. Is it because the different sections are saying different lyrics?
I'm really liking the upbeat Renaissance/medieval style, it's kinda...wait, what?
I've always loved these kinds of 8 bit drums, when they sound sort of "industrial".
Final sound: K.O.!
In both Immortals and KMFDM, it's a snare fill. Here, I add my own touch and make it a tom fill.
I don't know whose grunt it is in the Mortal Kombat version, but here, of course, it's Captain Falcon.
AND MY OWN YELL to top it all off!
As a parallele to Scorpion's spear, I've inserted Samus's grapple beam sound effect. This also references Raiden's lightning from the Immortals mix. (At least, I think so)
I have redone the synth melody as a rendition of the Melee menu theme.
The panting is actually Marth's--I think when he's sleeping.
Instead of the gong, I used the sound played when the character appears on the starting platform.
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