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I just built this lovely bit o' software onto a Nintendo Famicom cartridge... its a kickarse realtime NES drum machine/synthesizer that runs on the actual console (in this case one of my Japanese Famicoms) written by Neil Baldwin, features auto echo, a 180hz refresh rate!, pitch sweeps, mad granular sample FX, 6 virtual tracks and the drum 'instruments' can use any of the NES's internal 5 voices simultaneously - more info at http://www.nes-audio.com/
Here's a few sounds - both one shot and looping to show u how it plays...
It is -great- fun :D ta very much to Neil for making the software \o_
PS - I deliberately didnt use env pitch sweep on any of the sounds because well, because it was funnier not to (the NES can produce REALLY heavy kicks this way btw :)
- tomcook
- andy_l
- andy_l
andy_l at 4.53 on February 02, 2012 10:29
a few one shot samples and some examples of it retrigging and looping dcm samples on the NES's channel 5 (or D channel) :)
- andy_l
- andy_l
- andy_l
andy_l at 1.27 on January 29, 2012 14:27
building a beat up from bits i've previously keyed in to the cart (hence the odd noises as I try diff bits out hehe)
- Sid Juneau

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