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Drums

Acle on April 09, 2010 22:05

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    Parallel compression fading in at 0:24.

    6 Comments

    1 timed comment and 5 regular comments

    • tareqnazlawy
      tareqnazlawy on June 28, 2011 22:56

      Legend for putting this out there. I got some easy, quick questions for you :)

      - So sounds like you're routing all the Superior mics (it is superior, right, or is it original DFH?) directly to your DAW and using your other plugins for processing?
      - You're doing the parallel comp in your DAW as well, or using superior's stuff? What are you using here?
      - I take it there's no reverb applied here, but there's a little bit of ambient mic?
      - You mention side-chaining the bass off the kick to get it to duck. Do you ever side-chain guitars at all, off drums or vocals even?

      Cheers Acle, sure you're gonna nail Sonisphere...

      T

    • leandroab
      leandroab on April 11, 2010 22:10

      @Acle: That's sweet. Thanks a lot for the info!

    • Acle
      Acle on April 11, 2010 15:09

      Ta dudes!
      Well Kick In mic for the click, Kick Out for overall kick sound and Kick Sub mic filtered to just let in the 40-100hz region, then check the phase with the Kick out and Kick in...sometimes flipping it helps.
      Off the top of my head...
      KI:
      I took out the low end up to around 150-200hz ...cut some some mids/honks around 200 and 400hz. Also notched a yucky plastic frequency around 4-5k and probably boosted the hi-highs like 7-12k area a few db.Tiny bit of compression i think touching it.
      KO:
      High passed up to 30hz. Clean and scoop it out around the usual 200/400hz honk regions. Again boosted the highs quite abit...i think a gradual shelf around like 6-8db from 7K upwards. Used the SSL channel plugin to compress by a few db and also gate a tiny bit to cut the ring out slightly. Boosting the highs with this seems to sound better than the stock DFH plugins also.
      Kick sub mic as mentioned above. I think i may have used a transient designer on the Kick in and/or Kick out to remove some of the sustain by a few db. Also a sidechain to the bass guitar so it ducks by 2-3db when the kick hits.
      Swish!

    • leandroab
      leandroab on April 11, 2010 02:27

      Care to describe the EQ'ing of the bass drum?

    • Waterboy
      Waterboy at 0.08 on April 10, 2010 20:50

      I definitely like the sound you got going on with that snare. Very nice.

    • InVaderJim

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